﻿#region using statements

using Microsoft.Xna.Framework;

using NGen.Managers.GUI;

#endregion

namespace AeonOfStrife.GUI.Layouts
{
	internal class GUILayoutCredits : GUIElement
	{
		protected override void _Initialize() {}

		protected override void Update(GameTime p_gameTime) {}

		protected override void _Cleanup() {}
	}
}